The Gameboy was developed at a time when game design was in its infancy. As a result, the games released for this system are among the most difficult in history.
For many of us, the startup music from the Gameboy and Gameboy Advanced systems will bring back nostalgic memories. For others, it will lead to feelings of annoyance and outright rage. Both are valid because while we look fondly at the iconic handheld system, some of the games were incredibly and unfairly difficult.
Games these days love to hold your hand – to the point that the developers will set timers so that if a player stays in one place for too long, clues will appear to push them forward. The Gameboy had very little storage space to work with, so every line of text was a luxury that had to be carefully checked for storage. As a result, these games have almost no tutorial, and the player had to figure everything out on their own, often with great difficulty.
Contra: Alien wars
With just six steps to the whole experience, Konami knew they had to make some brutal play to keep players engaged. Any Contra fan shouldn’t be surprised to see this title on the list. Contra is a run and gun side scroller, where you can only take one hit before losing a life.
The Gameboy title is really brutal. Contra is a chaotic hell, and playing it on such a small screen is no easy feat. This game is cooperative, like its previous games. However, in the age of cable co-op and the luxury of owning a Gameboy, you’d be hard pressed to find a Lance Bean to join your Bill Rizer in intergalactic combat.
Batman: Rise Of Sin Tzu
Rise of Sin Tzu is a Batman game that is difficult for all the wrong reasons. The platform is inconsistent, player advice is minimal, and checkpoints are scarce. However, that by no means makes it a terrible game, in fact it is quite enjoyable and satisfying to hit Gotham’s goosebumps.
Navigating through the levels of this title can be difficult, as there may be doors that require specific items to be opened. These are items that can be easily overtaken or are held by an enemy that you don’t have to beat in order to progress. It was also during the time of game design where the difficulty of the boss was equivalent to the duration of the fight. This means that most bosses are nearly invincible with the exception of a few seconds of each fight, making each fight a test of endurance.
Metroid has always been known as a ruthless experience and Fusion is no exception. It not only tests your combat skills, but also your problem-solving and critical thinking skills.
Even the simplest enemy will cause massive damage and stalk Samus if he’s not careful. This game is so overrun with enemies that many guides urge you to run away and avoid as many enemies as possible to conserve your health and ammo. All of this doesn’t even take into account the bosses, which are some of the toughest in the series, as they’re essentially steroid-infused variants of the previous bosses.
Boxxle is a classic box pushing puzzle game. If you haven’t played it, it’s like a 2D version of Blorx where a block has to be pushed with precision to get a certain pattern.
This game would probably be pretty easy these days with walkthroughs, guides, and discussion boards right at your fingertips. However, keep in mind that when this game was released, these options weren’t available. The closest you could get would be an official strategy guide, but what company would publish a puzzle game solution book? This game was so brutal that some remember it took over three years to completely beat it.
The invincible iron man
This game really went all out in terms of copy and paste enemies. This MegaMan clone features the Iron Man opposed to hordes of enemy robots. Although Iron Man is powerful in this game, he has little chance against the large number of enemies scattered throughout each level.
To make matters worse, the bosses in this game deal massive damage with each hit and often cannot be dodged. This means that the player has to go through the hordes of enemies with almost full health to have a chance to level up to the next level.
The Legend Of Zelda: Link’s Awakening
Zelda has always prided itself on creating challenging puzzles and engaging in boss fights. Unfortunately for gamers, this title came out when games preferred to take time rather than be fair.
The second installment in the Zelda series is often hated by the community at large. One of the reasons for this is the simple difficulty of the game. Link’s Awakening had some of the same hidden blocks as the first game as well as monstrous enemies that had great mobility and required gadgets to kill them.
Harry Potter and the Chamber of Secrets
This lesser-known title was the counterpart of the Playstation 2 game of the same name. Harry Potter and the Chamber of Secrets took the JRPG route with fights against enemies taking place in an arena separate from the overworld and turn-based combat.
This turn-based model meant that many fights were left to luck more than skill, especially early in the game. group can only take one or two hits before being scored.
Essentially a port of the SNES title, this game contained all of the challenge and horror of the original. Platforms seem to be a recurring theme on this list, and Castlevania is no exception.
Simon Belmont must navigate Dracula’s castle and kill hordes of demons along the way. The clunky tank controls and laser precision needed to use Simon’s whip and items really make this game a marathon. Bosses are tanks that can absorb damage and will return it to Simon without hesitation.
Yggdra Union: We will never fight alone
As the name suggests, Yggdra Union is a JRPG where the player takes control of an entire battalion, rather than a small group. This game is an extremely unique and well-built game and comes highly recommended if you are a fan of the JRPG genre.
Yggdra Union is so tough due to its incredibly detailed combat system. The results of combat are determined not only by the level and abilities you choose to use, but also by the units you choose to fight with. The course of the battle can be determined by luck, number of units, type of units, and many other mechanics, all of which work in tandem.
Yu Gi Oh ! Reshef of Destruction
Many fans of this old Yu-Gi-Oh title fondly remember the card-based strategy game. Reshef of Destruction is a detailed deck-building game and with over 800 cards to choose from, your options for a deck are nearly endless.
This Yu-Gi-Oh title is tough, as it pits you against some of the most iconic villains and cards in the series. You will have to overcome well-built decks, some even containing the cards of the Egyptian god. This means that if you want to stand a chance, you will need to have almost every card in the game to build a suitable deck for your opponent.
Next: The Toughest Video Game Achievements In History
The Pokemon Company will enforce COVID-19 guidelines which include mask and vaccine requirements.
About the Author